Category Archives: Gamer Logic

The future is now.

We are officially half-way through 2017 and its time to make some announcements for Gamer Logic and what its future holds.

The beginning of the year marked our launch for our Patreon page that I had high hopes for, but ultimately failed due to hit and runners grabbing the content and cancelling their pledges before they were required to pay. Seeing the writing on the wall, I decided to pull the plug on the project and seek other ways of paying for the costs of running Gamer Logic without it digging too deep into my own bank account.

Today, I’m finally getting around to announcing that we found that funding. Last month, I signed a two-year deal with an advertising company that will be paying for advertising space on Gamer Logic Dot Net. This is great news, because the funding from it and the few months of the Patreon page immediately went into paying for a better server for Gamer Logic; meaning more bandwidth and more capabilities.

Full disclosure here: Some advertisements on websites annoy the ever-living shit out of me and I can’t tell you how many times I’ve been hit with web sites that run ads that automatically play videos, sounds, music or suddenly show a full screen window of whatever the ad is trying to sell you. When I started approaching companies looking to sell advertising space, I had a list of requirements and the major one was that the advertisements posted needed to be non-evasive. Most of my talks with companies stopped thereafter and even most of the ones that stuck around still tried to sell me a line of bull shit; but we eventually found a winner. So, trust me on this one: You’ll see ads, but you’ll see the content first.

My focus the last few months has been really to bring crowds back to the actual Gamer Logic website rather than YouTube, Facebook and Twitter and all the other social media platforms the site hangs its hat on. The traffic we get here absolutely destroys anything we do anywhere else, so why wouldn’t we want to keep the fire burning the brightest here? No more having our content held hostage because Google or Facebook want money to promote it or because they changed their view algorithm.

We will be making a few changes to what content we produce and where it sits. Here’s the list so far:

Bleeps on Wax – Exclusive to Gamer Logic Dot Net with teaser videos pushed to social media.

Import Boken – Exclusive to Gamer Logic Dot Net with teaser videos pushed to social media.

JAMMA Session – Series will be predominately featured on YouTube, but uploaded to other social media sites.

Gamer Logic Live – We will no longer being doing live streams on Twitch or YouTube as the views do make sense to continue doing them at those sites. We WILL however continue to be doing live streams from Facebook Live where the views are substantially better. The eventual plan is to host live streams directly on Gamer Logic Dot Net along with videos, but that is a work in progress.

We will continue to distribute all our random content across all social media platforms.

Advertisements will start appearing on on September 1st.

I’m really excited about the future of Gamer Logic and have a few things planned for the end of the year. Those announcements will come later though!

A major thanks to everyone who continues to support Gamer Logic and a massive thank you to our Facebook admins Marcus and Emmie as well!

~ Mike

Outride a Crisis – (Unleaded Logic Remix)

I’ve been working hard on the final 4 tracks for the Neon Noir soundtrack, so it was nice to take a break from it and work on something else; even though it was still technically game soundtrack related.

Super Hang-On is a fantastic Sega arcade motorbike racer that debuted in 1987 and along with it comes a superb soundtrack composed by Katsuhiro Hayashi and Koichi Namiki. I recently got a chance to play this again at the Underground Retrocade and hear in my opinion the best music track in the game “Outride a Crisis”.

With that, I took a stab at re-arranging “Outride a Crisis” with my own look on the structure of the track.


At $79.99, is the SNES Classic Edition worth it?

Everyone knew that the SNES Classic Edition was going to happen, but what we didn’t know was what kind of line up we would be getting in the games department. That all changed when Nintendo official debuted the system today in a press announcement with the game list in tow.

At $79.99, you have a pretty killer list of games that are featured on the console. Games like Final Fantasy 3/6 and Earthbound will scratch your RPG itch and the console has plenty of other favorites like Street Fighter 2, Star Fox and Super Metroid to make everyone happy.

The thing that sealed the deal for me however was the inclusion of Star Fox 2, a game that was never officially released on the Super Nintendo; as it was cancelled in lieu of the Nintendo 64 being on the way. Until this point, the only way to play the game was via an emulator or reproduction cartridge; but even those versions were earlier builds. It will be interesting to see what version of Star Fox 2 will be on this system and I intend to find out myself.

There’s plenty more that can be said for this system, including the fact that it includes games that have never made it to Virtual Console platforms like Yoshi’s Island; but the other interesting factor for me is how much money this could save people compared to buying the physical cartridges. I did some digging around and this is what I came up with:

Contra III: The Alien Wars™ $40.50
Donkey Kong Country™ $16.50
EarthBound™ $143.50
Final Fantasy III $35.00
F-ZERO™ $10.50
Kirby™ Super Star $40.50
Kirby’s Dream Course™ $20.00
The Legend of Zelda™: A Link to the Past™ $25.00
Mega Man® X $25.00
Secret of Mana $50.00
Star Fox™ $11.50
Star Fox™ 2 $50.00 *
Street Fighter® II Turbo: Hyper Fighting $15.00
Super Castlevania IV™ $30.00
Super Ghouls ’n Ghosts® $20.00
Super Mario Kart™ $25.00
Super Mario RPG: Legend of the Seven Stars™ $50.00
Super Mario World™ $10.00
Super Metroid™ $45.00
Super Punch-Out!! ™ $20.00
Yoshi’s Island™ $25.00

So there you go, on the current market; these 21 games would cost you around $700.00 to pick up individually and that doesn’t included the purchase of a SNES system. At $79.99, that’s quite the steal! Of course, there are other ways to play these games with emulators or even flash carts; but for picking up something straight off the shelf? its very economical, indeed.

That is, if you can find it on store shelves.